

Like custom skin tones, it is outside the 1-4 range, and is generally treated as dominant, but how this is expressed depends on other conditions.

The alien skin tone appears to be a special case. While one will be shown as "dominant" and one as "recessive", the game itself does not treat any normal skin tone as dominant. In SimPE, these genes will be shown as "SkintoneRange". For example, a baby who gets a gene for tan skin and one for dark skin may have tan, medium, or dark skin. Within that range, all skin tones are equally likely, and which one the baby has is determined at random. However, if a Sim receives two genes for normal Maxis skin tones, those genes define the ends of a range in which 1 is light skin, 2 is tan, 3 is medium, and 4 is dark. It should be noted that, while alien eyes are dominant, the alien eyes will look identical to brown ones, should the Sim not also express the alien skin tone. The other will be carried as a recessive and will be shown as such in SimPE. That color will be visible, and that gene will show as "dominant" in SimPE. However, if the baby gets two dominant (or recessive) genes for eye color or hair color, one will be randomly selected as "dominant". If a baby gets a dominant and recessive gene for eye color or hair color, the dominant color will always be visible. I will also always add a set containing just the new pack so that you can add the newest hairstyles without having to re-download all of the ones you already have.The game considers certain eye colors and hair colors as dominant and some as recessive. Please note: As more packs come out, I will be updating this set. To download the complete set of hair and eyebrow CC, click here (I use Dropbox). Regardless, my point is that they’re genetic and can be passed on (no matter what color of colorful hair you choose). (That’s an even 50% total!) In-game play testing, I had the same CAS couple have 6 children – of those six, 4 had purple hair and 2 had “natural” black – producing a slightly higher than 50% likelihood of colorful hair that I’m sure would have evened out had they had more children. While testing in CAS, the colorful hair was randomly generated onto children of one adult with colorful hair and one adult with “natural” hair 9 times out of 20, and onto toddlers of the same parents 11 times out of 20. They are genetic – an adult sim with purple hair can have purple-haired offspring about 50% of the time, at the same ratio that other hair colors are passed onto children. All hair recolors are Maxis Match! My CC recolors add swatches to the original hair styles in the game, so that there won’t be two versions of each hairstyle/eyebrow in your menu – which I find annoying because it takes so much time to scan through them all that way.
